The Gutter of Cutscenes: Pixel v FMV
There is a long-standing personal theory that the increase in graphical fidelity decreased the narrative complexity of video games. I have some evidence to support my claim, but I understand that nostalgia is a powerful effect. However, I question my initial opinion after watching the Youtube group Extra Credits’ video about A Case for Cutscenes. It isn’t that the increase in graphical fidelity has decreased the narrative complexity in games, but that the increase in graphical fidelity has decreased the subtle emotions imagined in earlier games. Where did this shift happen, and why did I amend my theory? Let me take you into the Gutter.